Acidmods

AcidMods Resources ----- ( These are helpful tools for modding ) => Open Source Code & AcidMods Free Code => Topic started by: WHITE 4ND N3RDY on November 17, 2013, 03:12:55 PM

Title: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on November 17, 2013, 03:12:55 PM
Here is my opensource Hex file, schematics & operation instruction sheet. This is a Sethmods opensource hex using his free 12f683 software. All these mods were custom built by me using his hex creator. I'm not a programmer as I lack the knowledge but I do understand a lot about how mods are applied using pulls, throws and button cancelers. With all this aside here is my contribution to the acidmods community. I wouldn't do what I do if it wasn't for acidmods!

WHITE 4ND N3RDYs 10 mode jitter & rapid-fire!

mode#1 MW2 rapid-fire re-programmable

mode#2 MW2 Jitter

mode#3 MW3 rapid-fire re-programmable

mode#4 MW3 + BO2 KSG / Remington jitter. {MW3 KSG shotgun need trophy system and sleight of hand perk to operate} No special perks are needed in BO2 with the Remington. In BO2 the KSG will need fast hands and dexterity perk to operate. U MUST HAVE ONE LB TACTICAL FOR THIS JITTER TO WORK!

mode#5 BO2 Remington fast jitter. U will need fast hands & dexterity perk for this to operate! U MUST HAVE ONE LB TACTICAL FOR THIS JITTER TO WORK!

mode#6 BO2 jitter with aim down sights accuracy. This jitter lets u use the M8A1 & swatt at faster than full auto speeds allowing u to aim down sights and maintain accuracy. It also is the fastest jitter for the S12 shotgun, semi auto pistols & cross bow. Its deadly fast but has some issues. It sometimes switches to secondary weapon when RT is let off.

mode#7 BO & BO2 rapidfire re-programmable

mode#8 Universal COD Jitter. This jitter works on almost every COD title except MW3 & Ghost. Its great for BO and MW2. It even works with the stakeout shotgun in BO!

mode#9 COD Ghost Tac 12 shotgun jitter. Yes I have the only working jitter in the new COD ghost game. It requires a special setup for it to operate.

(Update) Sorry to inform that this mod has now been patched in ghost. When I uploaded the latest update infinity ward & or Activision put a silent patch blocking this glitch! Ghost jitter is no more. It will fire two rounds then the X reload function is detected then mod blocked!

Requirements for operation:
(Attachment) Fore-grip.
(Perks) Reflex & slight of hand.
(Tacticals') Motion sensor or trophy system.
(No secondary weapons)
 
mode#10 Ghost rapid-fire re-programmable.



Below is a media folder containing the Hex file to program the 12f683 chip! Just download my media folder then right click the hex file and then click save as. U can save it wherever its convent to u.  Use your pickit program or whatever type it may be then find the "save as" folder then upload it to your programmer. All thats left is to flash the hex file to your 12f683 chip!

http://www.mediafire.com/view/v5e8fvhtvph18c1/Jitter.hex (http://www.mediafire.com/view/v5e8fvhtvph18c1/Jitter.hex)

Here's the schematic made by Sethmods and re-illustrated by me to show where to wire the chip using my hex file on a CG1 & CG2 board. This chip can support all board types u just have to know the pin outs to solder the connections to.

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fs12.postimg.org%2Fj376nktop%2Fimage.jpg&hash=08224eb04555a8681eb43175eb69d690c8a7891d) (http://postimg.org/image/j376nktop/)

Here is a picture of the basic operation instructions. U can go to Sethmods.com in the main page and go to resources and view the operation instructions yourselves! In my diagram I just updated everything that says left trigger to X button. Changing the wiring slightly changed the order of operations.

By wiring the X button to where the LT was it changed the polarity. The modes go in reverse order. Ex, u tap the Tac button the modes start backwards from 10-1. If u hold X button + tap Tac they will go in normal order 1-10. The same goes with the pulls and throws in the hex creator. They are in reverse order. 

Update: When u go into programming mode for the modes that are re programmable u must hold X button + RT to increase the rate of fire and just X button to decrease the rate of fire. Tap the Tac to exit back into the mode u just programmed to test your edited speed! This is different than specified in the operation sheet I have posted!!!


(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fs17.postimg.org%2Fbwrd5bhaz%2Fimage.jpg&hash=9a975a0f0b6fffed2d5a0272f1bcff37a0da1ffc) (http://postimg.org/image/bwrd5bhaz/)

I have plenty more mods I've made with Seths hex creator like turbo knives snaking glitches and special hybrid optic glitches for BO2 using the hybrid sights. They all require different wiring.

I want to save me as much work as possible so I will post this single chip hex and see what everyone thinks and If there is demand for my other mods I might take on the project of putting schematics and hex files together for everyone.

If anyone uses this please give me your feedback and tell me what u think! Besides owning a macro controller, u wont find these glitches anywhere else. MW3 jitter and Ghost jitter. Yea pretty epic. Check it out

I'd like to say a very special thank you to Seth for all your help and offering your mods free to the public. Without Seth none of this would be possible. Thanks sincerely Brian.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: SethMods on November 19, 2013, 06:09:27 AM
Nice job, man! I can't wait to try it.

I redid the schematic for you.

Edited:

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fs24.postimg.org%2F6kqrss835%2FWand_DJitter_Mod.jpg&hash=be48c7025ae971573a2573941e0edae20694cb12) (http://postimg.org/image/6kqrss835/)

And here's a link to the Operating Guide. Click Here! (http://www.sethmods.com/downloads/SethMods-Basic_OperatingInstructions.pdf)


Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on November 19, 2013, 11:45:20 AM
Thanks for the updated schematics! Definitely post back if u use this and let me know what u think. I also forgot to mention that in mode #6 if your standing over grounded weapons the X function cancles out and it goes YY. It still shoots alright but this mod is kinda a beta I've been trying to perfect.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: 3D0kassiah on November 20, 2013, 05:47:16 AM
(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi1122.photobucket.com%2Falbums%2Fl536%2Fedokassiah%2Fi4_zps866a1568.png&hash=b70fe05afd4d702e5b73b48e32c30da942b22905) (http://s1122.photobucket.com/user/edokassiah/media/i4_zps866a1568.png.html)
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on November 23, 2013, 01:42:28 PM
If anyone has any mod request please feel free to send me a PM or reply what mods u want! I have a large inventory of updated mods for the 12f683 chip and I would be happy to special make another open source code based off your suggestions!  :victory:
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: jonnyhacks on November 25, 2013, 01:02:47 PM
http://s1122.photobucket.com/user/edokassiah/media/i4_zps866a1568.png.html (http://s1122.photobucket.com/user/edokassiah/media/i4_zps866a1568.png.html)
 3D0kassiah hey umm do you have this pic board ?? i would buy it
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: 3D0kassiah on November 25, 2013, 02:13:05 PM
that board was based off of sethmods code generator install schematics
i can release the files for free and if you wanna donate to me i would appreciate it but not required
and i can either use soic 12f683 or a dip 12f683 footprint  so either i can get it pretty small or semi small
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on November 25, 2013, 03:05:30 PM
If any member here has tried my opensource Jitter/RF hex please feel free to tell me what u think or if u have had any issues with any of the modes. I can always quickly update my mods to fix any bugs or issues or even add new mods. The more people let me know the better I can supply everyone with the best opensource codes out for the 12f683 chip! :tup: 
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: jonnyhacks on November 28, 2013, 10:57:25 PM
hey nerdy i already did this in my controlle  it was a pretty easy installation .. all though there is a little problem to where the Y cable conects to the 12f683 and the LB just switch the cables around .. but besides that everything is great thanks
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on November 29, 2013, 12:49:02 PM
hey nerdy i already did this in my controlle  it was a pretty easy installation .. all though there is a little problem to where the Y cable conects to the 12f683 and the LB just switch the cables around .. but besides that everything is great thanks
Thanks Jonnyhacks! I must of overlooked this. I will make note to transpose those two wires. Thanks. Im glade to hear everything is working great for u.


Nice job, man! I can't wait to try it.

I redid the schematic for you.

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fs22.postimg.org%2Fb8q4zxict%2FWand_DJitter_Mod.jpg&hash=6b8ec6243129360d8d8b6bfca438e3c3b1f47417) (http://postimg.org/image/b8q4zxict/)


And here's a link to the Operating Guide. Click Here! (http://www.sethmods.com/downloads/SethMods-Basic_OperatingInstructions.pdf)

Update: the Y and LB connections need to be transposed for this to work. Y goes where the LB connection goes and LB connection goes to where Y is labeled! The picture is not the actual CHANGED connections. U will have to switch these two wires to work.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: SethMods on November 29, 2013, 01:05:45 PM
Sorry, guys, I'm falling asleep at the wheel here.

Here's the updated schematic.


(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fs29.postimg.org%2F5jbjmkdhf%2FWand_DJitter_Mod.jpg&hash=4ad4e15097ba348ad47d12006a1fb51b103f4aaf) (http://postimg.org/image/5jbjmkdhf/)
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: jonnyhacks on November 29, 2013, 04:46:01 PM
hey nerdy could you make me a 5 mode 3 programable rapid fire and two jitter 1 medium and the other one the fastest you can make it plzzz :) hahah thanks
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on November 29, 2013, 05:01:55 PM
hey nerdy could you make me a 5 mode 3 programable rapid fire and two jitter 1 medium and the other one the fastest you can make it plzzz :) hahah thanks
post back the game or games u want the jitter & RF for and I'll send u a pm of a new code. If your not using the newer jitters like MW3, BO2 & ghost I can make u say some akimbos or zombie aim? Just tell me what u want for what game and I'll post up another opensourse code for u!!!
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: jonnyhacks on November 29, 2013, 06:39:30 PM
thanks umm and it would be for MW2
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: KingMike_OS on November 30, 2013, 08:30:57 PM
Looks Like My Boards From Another Project Came Handy for this Jitter Code, have Ton of these with IC Presolder If any one Need them Just PM me ,

You can Do single 12F683 or Dual 12f683 , I can send them Preflash with what ever code You Like if someone Don;t have programmer ,

there is programming pads On the back so you can flash it your self If you have Programmer.


(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2Frapidzilla1_zpsbc51f41c.jpg&hash=e6c827ae914ee850702cadf233fd24479b565e3a) (http://s167.photobucket.com/user/kingmike_001/media/rapidzilla1_zpsbc51f41c.jpg.html)

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FPhotoNov3091054PM_zps6168afaa.jpg&hash=4eb1c24014e9197383eb8378287c08cd528722ae) (http://s167.photobucket.com/user/kingmike_001/media/PhotoNov3091054PM_zps6168afaa.jpg.html)

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FPhotoNov3092421PM_zps1ee57137.jpg&hash=89a56c5aeb49803f341f5185e21e7c592b014a8e) (http://s167.photobucket.com/user/kingmike_001/media/PhotoNov3092421PM_zps1ee57137.jpg.html)

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FPhotoNov3093001PM_zps9f2d9db9.jpg&hash=3cf2880934ddf834ab76b3db4345ed893008fd26) (http://s167.photobucket.com/user/kingmike_001/media/PhotoNov3093001PM_zps9f2d9db9.jpg.html)

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FPhotoNov3094819PM_zpsdadd02f0.jpg&hash=41e70f7b0a1f10308fabb7d1c96764fd1e8964fa) (http://s167.photobucket.com/user/kingmike_001/media/PhotoNov3094819PM_zpsdadd02f0.jpg.html)

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FPhotoNov3094857PM_zpsd33a6139.jpg&hash=e66460a99859b9973a78155f0b6bbc28f27c1561) (http://s167.photobucket.com/user/kingmike_001/media/PhotoNov3094857PM_zpsd33a6139.jpg.html)

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FPhotoNov3095343PM_zps5686e3f8.jpg&hash=9297f94febe035fb6182509ed320008474518573) (http://s167.photobucket.com/user/kingmike_001/media/PhotoNov3095343PM_zps5686e3f8.jpg.html)

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FPhotoNov3095454PM_zpsd1a67509.jpg&hash=7d5b7b87bd086e6ac1255e3db9a30be9acb7943b) (http://s167.photobucket.com/user/kingmike_001/media/PhotoNov3095454PM_zpsd1a67509.jpg.html)

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FPhotoNov30100156PM_zpsb9ec5bcf.jpg&hash=fd4cc80a3ceacc6732d318a8d7a89ff76600a22e) (http://s167.photobucket.com/user/kingmike_001/media/PhotoNov30100156PM_zpsb9ec5bcf.jpg.html)


This is the code I use in this project if any one want it You can pm me as well  


(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FRapidZillaModes_zps1b3624bb.png&hash=eb85f42ab08a07529c665c286c4cf33fec70d8de) (http://s167.photobucket.com/user/kingmike_001/media/RapidZillaModes_zps1b3624bb.png.html)

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FRapidZillaInstallationDiagrams2710Modes_zps439bee17.jpg&hash=9d66508e8f9b137a237c919db1902ec9c48b4c19) (http://s167.photobucket.com/user/kingmike_001/media/RapidZillaInstallationDiagrams2710Modes_zps439bee17.jpg.html)


Below is video how to use this code " the 7 mode Version of it "  



 WHITE 4ND N3RDY Great Work Like the Jitter you did for Ghost. 




Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on November 30, 2013, 09:26:04 PM
Thats sick KingMike_OS!  I have a lot more codes stored away as well. If u want I can give u access to all the mods I've been working on. If your boards support two chips I got some real cool mods like turbo knives, hybrid optic glitch for BO2, snaking glitches for BO ect. I have a lot of stuff based off sethmods hex editor. Let me know if your interested and Ill let u access my files and ill let u know how to wire the chip based around specific mods!   
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: jonnyhacks on November 30, 2013, 10:59:17 PM
 KingMike_OS hey how much are are the boards?

hey n3rdy could you make me a video tutorial on how to use the sethmods.com hexcreator plzzz I would really appreciate that ....mostly just pointing out how the off ,push or pull works and changing the speeds ,, plus making the rappid fire programmable and how to change the jitter speed ...... thanks bro :tup: :help:

[gmod]DO NOT DOUBLE POST!! Use the "edit" button.[/gmod]
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: Gizmo613 on December 01, 2013, 05:53:35 AM
Hey Mike, how Much For Those Boards With And Without The 12f683¿
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: KingMike_OS on December 01, 2013, 09:20:18 AM
just The PCB boards                   $1.00

PCB with One IC Unsolder           $2.50

PCB with 2 IC Unsolder               $3.99

PCB with one IC Solder &
Program with what ever code      $4.99

PCB with 2 IC solder &
Program with What ever Code     $5.99


Both IC get there power and Ground from PWR and GND ,  and IF you Jumper R2 and R1 you than have access to all the pins on U1 , U2 no Jumper Needed


U1 has R6 which is 10K for Pull ups for Pin 4 Like the Jitter.hex code

U2 has R7 which is 10K for Pull ups for Pin 4 Like the Jitter.hex code

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FRZ_White_TOP_zpsdd614c9f.jpg&hash=3b5d9a696d16a81dd62911c0989508c048708575) (http://s167.photobucket.com/user/kingmike_001/media/RZ_White_TOP_zpsdd614c9f.jpg.html)

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi167.photobucket.com%2Falbums%2Fu136%2Fkingmike_001%2FRZ_Bottom_zps1685493b.jpg&hash=9b59805b17d677abfb47574b567d517f212b2e1e) (http://s167.photobucket.com/user/kingmike_001/media/RZ_Bottom_zps1685493b.jpg.html)

Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: Gizmo613 on December 01, 2013, 09:21:08 AM
i'll shoot you a pm now.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: crazy-modder on December 01, 2013, 01:35:00 PM
Thats pretty awesome kingmike! imma have to try this
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on December 01, 2013, 03:11:23 PM
@ jonnyhacks My best suggestion to u would be to build a prototype controller using a external 8 pin socket so u can change out chips without having to re-solder over and over. There is a lot of trials in this hex builder format. Just remember there are 1000ms in one second. The pull and releases are pretty strait forward. Just remember that to get your rapid fire speed u have to divide your figure by two. "Pull, release". The software allows u to make any RF re programmable with the click of a mouse. If u get your setup built Ill let u look at my creations to get you an idea of how the hex setup works. Please dont touch or alter any of my creations though!!! Ill make your 5 mode MW2 chip soon. Im working on a Spaz MW2 jitter thats instantly fast.

@ kingmike_OS Id like to buy some of those boards off u so ill probley be sending u a pm soon!!!

@ everyone else. Ill be updating this 10 mode soon to make room for new jitters Im working on. It will be much better I promise! Thanks for all the replies everyone. Much appreciated.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: Gizmo613 on December 01, 2013, 05:55:36 PM
i would like to see if you can make a mode, similar to drop shot but for ghost. since there is sliding and towards the end of sliding you can shoot while still moving. i would like to test this out.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on December 01, 2013, 07:34:38 PM
I've made 2 with my macro controller one for full auto and one with RF. I can try and make one sometime next week for the chips. It works as a normal DS if your not sprinting. If your sprinting it will slide u just have to be careful not to hold forward to long on the anologe or it will glitch out like if your prone trying to fire and holding forward. At least with the macro I can do a LS cancler to block forward LS movement.

I'll make some up soon for everyone maybe next week.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: lovey on December 05, 2013, 06:42:23 AM
do u post to the uk mate ?
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: Gizmo613 on December 06, 2013, 08:06:46 AM
got in the boards from kingmike, will install this and try the jitter code on ghost.

Edit: Working great. One note though on the ghost jitter mod with the tac shotgun, the last 10 rounds doesn't fire nearly as fast as the first set of 20 rounds. Although it is not really a nother much. just something i noticed.

For those who are using this mod with Kingmike board, here is the wiring pad setup when the pic is soldered to u2

N/A = RT
B    = LB
SW = Y
N/A = Tact
N/A = X
EX  = Led/ROL

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi1337.photobucket.com%2Falbums%2Fo670%2Ftheodor613%2FIMG_20131206_114419_563_zpse3f02932.jpg&hash=6d1ce45f4400278cb80f1187e306d898ed5706ce)
(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fi1337.photobucket.com%2Falbums%2Fo670%2Ftheodor613%2FIMG_20131206_120829_705_zps8443f893.jpg&hash=3c8e539acb947ce3dbfdf30c29bf8e16a3d45ce8)
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on December 06, 2013, 11:20:56 AM
Yea the last 10 rounds wont fire that fast due to the jitter uses a X button cancler funtion and when there are no more clips left the cancler dosent work just like XYY jitters when u run out of clips it only opperates on the YY.

Im going to update this jitter code today. Got snowed out at work so I have a new jitter for MW2 for the spaz shotgun thats just crazy fast and deadly. I will erase the MW2 jitter as my universal jitter works better anyways. So anyone making these into board chips might want to hold off till later today. Im going to trim the fat off some of the mods on my list and try to shorten the mods down as 10 modes is quite a lot. I try to get them as close to specific games as possible so going backwards and forwards through modes is a quick as possible.

Any suggestions are always welcomed to what U think u would like or what u think to do away with. Out of request ill post a 5 mode chip basses soley aroung MW2. Ill post that in a seperate thread.

If anyone is interested in a specific COD game I have turbo knife codes, special hybrid RFs for BO2, LT autosprint/ sniper breath or black ops snaking glitch "makes it so u move around on your stomic full prone like a snake".

Gizmo613 if u have those board where u can run dual chips I can make u a ghost mode with baseball slide rapidfire, dropshot auto sprint and sniper breath. This way u can run to chips in one. Let me know and Ill get to making them and can more than likley have them done in a couple of hours.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: jonnyhacks on December 06, 2013, 01:46:54 PM
hey nerdy just wondering did you get time to do the 5mode hex for mw2??? :tup:
Title: Re: N3RDY's 10 mode Jitter + RF! V2
Post by: WHITE 4ND N3RDY on December 06, 2013, 10:18:46 PM
http://www.mediafire.com/view/ujzuq63mp1zdy5q/10%20mode%20jitter%20v2.hex (http://www.mediafire.com/view/ujzuq63mp1zdy5q/10%20mode%20jitter%20v2.hex)

Above is the new media folder to my new revision of this code. Everything is wired the same as before.

Note: In programming mode once in hold X button down for neutral setting. Letting off X will decrease the rate of speed 4MS every LED flash. Holding X + RT will increase speed 4MS every led flash. When don hold X + tac button till programming mode is done. This goes for my original version as well.

Ok here are the neww modes in order 1-10. Just remember these chips were not designed to be wired the way that I did them. It cased modes to go in reverse order. So If you hit tac it goes mode 10- 1. If U hold X + Tac it goes modes 1-10.

http://www.mediafire.com/view/oqcwxxnbyqx5b7e/doc.pdf (http://www.mediafire.com/view/oqcwxxnbyqx5b7e/doc.pdf)

This is almost the same as my older 10 mode but I made room for the spaz jitter in MW2 and made the universal jitter user adjustable. The MW2 jitter i took out as the universal jitter i feel worked better anyways. Try it out let me know what u think. Please report any bugs. I kinda threw this together in a hurry.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: Sparky on February 08, 2014, 04:18:40 PM
Hi,

I've got some 12f683 chips and have been trying some different hex codes using the same creator you did. I'd like to make my own unique hex but can't get rapid fire working smooth on cod ghosts. What is the best fire rate you found for rapid fire?

Thanks
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: jonnyhacks on February 18, 2014, 12:23:45 PM
hey nerdy could you help me out with the spaz jitter plzz i cant seem to find the right speed whats your setup ??
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on February 19, 2014, 07:32:11 PM
Give me a little time and I'll PM u my settings for this. Its not 100% though. It sometimes skips when your over down weapons. It also requires running some special perks. I'll explain it all I'm a PM. Probably around the weekend or something.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: fevera1985 on March 09, 2014, 01:01:49 PM
Hey Nerdy, just to verify this wiring.
On the LB connection, is it one of the back solder points
or the one on the top of the LB ?

Here i made this image with different color arrows.
Blue, Red & Pink, witch one is it ?
Thanks...

(https://acidmods.com/forum/proxy.php?request=http%3A%2F%2Fimagizer.imageshack.us%2Fv2%2F640x480q90%2F823%2Fv9n7.jpg&hash=872a26bbccb118a044f25dc1568c31cd3a648f76) (https://imageshack.com/i/mvv9n7j)
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on March 09, 2014, 01:15:18 PM
There both the same. U.can wire to the top of the tact or on the back of the solder point that's in your diagram. Just make sure its the lower solder point(blue arrow!). The upper one that's labled with the red arrow is a ground connection.

Sorry for the mix up. Rusty on my 360 connections. RDC listed the correct soldering terminals.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: RDC on March 09, 2014, 03:38:42 PM
Just make sure its the lower solder point(blue arrow!). The upper one that's labled with the red arrow is a ground connection.

Blue arrow is Ground, Red and Pink arrows are LB.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: ardy521 on March 20, 2014, 10:25:46 AM
Nice looking project and programs. Kudos. I am interested in purchasing a couple of your boards. Can you send me a contact or ordering info?  Thanks in advance
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: jonnyhacks on July 29, 2014, 03:28:48 PM
Hey nerdy could i see your mods setup i wont touch anything all just have a look a round  thanks
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: WHITE 4ND N3RDY on July 29, 2014, 04:56:51 PM
Hey nerdy could i see your mods setup i wont touch anything all just have a look a round  thanks

Heres the link

https://www.acidmods.com/forum/index.php/topic,43401.0.html (https://www.acidmods.com/forum/index.php/topic,43401.0.html)

I posted this some time ago in the pic programs section. Do what u want with it. Its all public now. I just tell everyone if u go editing my work u will just ruin it for others. If u have questions about the wiring just send me a pm and I'll walk u through what codes are wired where!
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: jonnyhacks on March 10, 2015, 10:17:25 PM
hey I know its been long but I was just wondering if it would be possible for me to take a look at your sethsmod account aggain to see how you got the set upp for mw3 and ghost jitter .. you had gaven it to me b4 I just forgot thanks I wont touch anything ill jst use it as reference


nvm I found it
Title: N3RDYs 10 mode Jitter RF
Post by: JamesDal on January 07, 2017, 12:56:29 PM
I wanna create a thread for a user mode process through kernel mode driver, how do i implement this?

Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: Cerberus2808 on March 15, 2018, 10:56:25 AM
Give me a little time and I'll PM u my settings for this. Its not 100% though. It sometimes skips when your over down weapons. It also requires running some special perks. I'll explain it all I'm a PM. Probably around the weekend or something.
Hi, I´m new und Seth told me, I should talk to N3RDY, because I´m trying to mod XB1 Controllers. But I have my own opinions. For example I find it unconvinient if you have to use a tacticle Button or Synchbutton to jump from Mod to Mod.
So I made two chips into one Controller and turn it on. It works. But I have so many questions about timings, new modz and so on. Could you or someone else help me?
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: Brian 503 on March 17, 2018, 08:26:48 AM
Hello, I'm WHITE 4ND N3RDY. I'll try to help u out the best possible. I actually made my own dual chip pcb just for seths chips. Yes u can run two mods at once. Depending on skill level u can make mods that perform  multiple mods in one mod class. Anyway feel free to post back here or pm me here and I'll try to answer any questions u have on the subject in matter.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: ch129012 on April 05, 2020, 11:39:58 AM
WHITE 4ND N3RDY @ does this work on xbox one controllers and do you have a schematic for the install. Thanks
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: Brian 503 on April 05, 2020, 03:11:57 PM
I'm WHITE 4ND N3RDY, and this is a opensource code for xbox 360 controllers. It will not work on xbox one. It's a sethmods generated code but his free sourse codes page is no longer up assuming he was tired of paying for the website and not getting donations to keep it up. It technically can be used with xbox one but would require something like a Controllermax or brooks product to use your legacy controller on modern consoles, but is pointless as a controllermax product can give u much more than this old chip could offer.

There are instructions all through this thread on wiring, flashing hex file ect. It will work for cg2 360 controllers.
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: ch129012 on April 06, 2020, 12:20:11 AM
Thanks Brian 503.

Can you point me in the right direction for xbox one rapidfire, im on quarantine so have some time to spend playing around. Thank you
Title: Re: N3RDY's 10 mode Jitter + RF!
Post by: Brian 503 on April 06, 2020, 05:14:12 AM
U will have to try to get a hold of sethmods. He had a site thats down now" that had all his software for making hex files. I dont have anything that could get u close to that. Sorry friend.
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