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N3RDY's 10 mode Jitter + RF!

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WHITE 4ND N3RDY:
Here is my opensource Hex file, schematics & operation instruction sheet. This is a Sethmods opensource hex using his free 12f683 software. All these mods were custom built by me using his hex creator. I'm not a programmer as I lack the knowledge but I do understand a lot about how mods are applied using pulls, throws and button cancelers. With all this aside here is my contribution to the acidmods community. I wouldn't do what I do if it wasn't for acidmods!

WHITE 4ND N3RDYs 10 mode jitter & rapid-fire!

mode#1 MW2 rapid-fire re-programmable

mode#2 MW2 Jitter

mode#3 MW3 rapid-fire re-programmable

mode#4 MW3 + BO2 KSG / Remington jitter. {MW3 KSG shotgun need trophy system and sleight of hand perk to operate} No special perks are needed in BO2 with the Remington. In BO2 the KSG will need fast hands and dexterity perk to operate. U MUST HAVE ONE LB TACTICAL FOR THIS JITTER TO WORK!

mode#5 BO2 Remington fast jitter. U will need fast hands & dexterity perk for this to operate! U MUST HAVE ONE LB TACTICAL FOR THIS JITTER TO WORK!

mode#6 BO2 jitter with aim down sights accuracy. This jitter lets u use the M8A1 & swatt at faster than full auto speeds allowing u to aim down sights and maintain accuracy. It also is the fastest jitter for the S12 shotgun, semi auto pistols & cross bow. Its deadly fast but has some issues. It sometimes switches to secondary weapon when RT is let off.

mode#7 BO & BO2 rapidfire re-programmable

mode#8 Universal COD Jitter. This jitter works on almost every COD title except MW3 & Ghost. Its great for BO and MW2. It even works with the stakeout shotgun in BO!

mode#9 COD Ghost Tac 12 shotgun jitter. Yes I have the only working jitter in the new COD ghost game. It requires a special setup for it to operate.

(Update) Sorry to inform that this mod has now been patched in ghost. When I uploaded the latest update infinity ward & or Activision put a silent patch blocking this glitch! Ghost jitter is no more. It will fire two rounds then the X reload function is detected then mod blocked!

Requirements for operation:
(Attachment) Fore-grip.
(Perks) Reflex & slight of hand.
(Tacticals') Motion sensor or trophy system.
(No secondary weapons)
 
mode#10 Ghost rapid-fire re-programmable.


Below is a media folder containing the Hex file to program the 12f683 chip! Just download my media folder then right click the hex file and then click save as. U can save it wherever its convent to u.  Use your pickit program or whatever type it may be then find the "save as" folder then upload it to your programmer. All thats left is to flash the hex file to your 12f683 chip!

http://www.mediafire.com/view/v5e8fvhtvph18c1/Jitter.hex

Here's the schematic made by Sethmods and re-illustrated by me to show where to wire the chip using my hex file on a CG1 & CG2 board. This chip can support all board types u just have to know the pin outs to solder the connections to.



Here is a picture of the basic operation instructions. U can go to Sethmods.com in the main page and go to resources and view the operation instructions yourselves! In my diagram I just updated everything that says left trigger to X button. Changing the wiring slightly changed the order of operations.

By wiring the X button to where the LT was it changed the polarity. The modes go in reverse order. Ex, u tap the Tac button the modes start backwards from 10-1. If u hold X button + tap Tac they will go in normal order 1-10. The same goes with the pulls and throws in the hex creator. They are in reverse order. 

Update: When u go into programming mode for the modes that are re programmable u must hold X button + RT to increase the rate of fire and just X button to decrease the rate of fire. Tap the Tac to exit back into the mode u just programmed to test your edited speed! This is different than specified in the operation sheet I have posted!!!



I have plenty more mods I've made with Seths hex creator like turbo knives snaking glitches and special hybrid optic glitches for BO2 using the hybrid sights. They all require different wiring.

I want to save me as much work as possible so I will post this single chip hex and see what everyone thinks and If there is demand for my other mods I might take on the project of putting schematics and hex files together for everyone.

If anyone uses this please give me your feedback and tell me what u think! Besides owning a macro controller, u wont find these glitches anywhere else. MW3 jitter and Ghost jitter. Yea pretty epic. Check it out

I'd like to say a very special thank you to Seth for all your help and offering your mods free to the public. Without Seth none of this would be possible. Thanks sincerely Brian.

SethMods:
Nice job, man! I can't wait to try it.

I redid the schematic for you.

Edited:



And here's a link to the Operating Guide. Click Here!


WHITE 4ND N3RDY:
Thanks for the updated schematics! Definitely post back if u use this and let me know what u think. I also forgot to mention that in mode #6 if your standing over grounded weapons the X function cancles out and it goes YY. It still shoots alright but this mod is kinda a beta I've been trying to perfect.

3D0kassiah:

WHITE 4ND N3RDY:
If anyone has any mod request please feel free to send me a PM or reply what mods u want! I have a large inventory of updated mods for the 12f683 chip and I would be happy to special make another open source code based off your suggestions!  :victory:

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