One note: Hazer's final rapidfire product has the user adjustability you want, however there isnt a cod5 work around in it at this point,
Uh, yes there is. In the video I posted in the 'COD 5 patched again' thread, I showed how the controller still works completely undetected through 10 entire clips without releasing the button at all, followed by 9 minutes of extremely awful gameplay (on the new maps) without getting detected until finally I put the contorller into a speed too fast to prove the detection filters were active the entire time.
The thing I thought was hilarious was that this controller is using the same method as always to defeat the original patch, but since the contorller is adjustable it was still working after June 11th. All the other guys were selling chips that maxed out the firerate using this method with single speed chips so Treyarch just lowered the detection slightly to catch all of these chips. All the new chips that are coming out are simply the same method, only slightly slower.
And anyone who who claims their 'chip' can fire faster than 11 SPS is either miscalculating thier code times, or saying they can do it just for advertising. If someone wants to claim faster than 11SPS better have an oscilloscope readout shown on video while online to backup thier claim. Otherwise I wont even bother refuting further comments on what thier chip can do. Lets face it, you cant prove that what speed the pulses are going into the chip are actually registered in the game anyway (was it really 11.54 shots per second that clip? It looked more like 10.68......).
I guess the best proof would be to go online and find a quite corner of a map that was being actively populated (disproves the private match myth) and then take a good video using the gehwar and a pistol that doesnt require level 63 to get, and then time fully unloading all ammo of both weapons using the ingame clock on the screen. Whoever goes the fastest wins.