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360 Controllers / 360 Rapid Fire Controllers
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Topic:
Redesigning the 360 Controller Tutorial
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Topic: Redesigning the 360 Controller Tutorial (Read 37220 times)
modded matt
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Re: Redesigning the 360 Controller Tutorial
«
Reply #60 on:
January 14, 2009, 11:31:40 AM »
Quote from: xxStormBringerxx on January 13, 2009, 04:56:42 PM
will this controller be for sale
I beilieve it has already sold
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MMorbid
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Guppy
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Re: Redesigning the 360 Controller Tutorial
«
Reply #61 on:
August 28, 2009, 09:22:34 AM »
I can not find the digital joysticks ANYWHERE! Ive been looking for 3 days. could anyone possibly point me in the right direction? It would be greatly appreciated!
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Tenac
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Re: Redesigning the 360 Controller Tutorial
«
Reply #62 on:
December 18, 2009, 12:43:31 PM »
I'm doing this to my controller, but your second post is missing the pictures, which are pretty important considering the way you typed out your second post. I'd be extremely thankful if you would reupload them.
And also, did you ever consider that the 2 analog sticks might be too close together when it is done? At first I was considering doing this:
http://www.blogcdn.com/xbox.joystiq.com/media/2008/07/conmod1-7108.jpg
But I realized it would be much harder to get used to aiming in FPS games, and yours would be much easier on the thumbs.
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laxboy
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CTVFD 9/11 lost but never forgotten
Re: Redesigning the 360 Controller Tutorial
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Reply #63 on:
December 18, 2009, 05:02:54 PM »
those pictures were lost in the server change
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Tenac
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Re: Redesigning the 360 Controller Tutorial
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Reply #64 on:
December 18, 2009, 09:13:34 PM »
Quote from: laxboy on December 18, 2009, 05:02:54 PM
those pictures were lost in the server change
this type of controller never seemed to get anywhere, I have only seen 2 of them ever, but to me I can't believe everyone doesn't have one, it looks sooo much nicer and easier to use!
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modded matt
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Re: Redesigning the 360 Controller Tutorial
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Reply #65 on:
January 07, 2010, 08:13:51 PM »
I am the man!!!! pics have been restored, it is a glich in the directory leftover from the server change over. but it has now been corrected
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